Hello.

29 March 2005

Animations of tsunamis

I'm certain most of you have seen the animation of the Boxing Day Tsunami put out by NOAA. If you haven't, go take a look:

http://www.noaanews.noaa.gov/video/tsunami-indonesia2004.mov

What I found today was a similar animation of a tsunami that took place in 1960 in Chile:
http://www.geophys.washington.edu/tsunami/general/physics/characteristics.html

If you would like more, I found a couple more links:
http://walrus.wr.usgs.gov/tsunami
http://serc.carleton.edu/NAGTWorkshops/visualization/collections/tsunami.html

23 March 2005

Maps of the world

Something I've wanted ever since I was a little kid was an atlas of the world with the countries written in the language of the local tongues. Thanks to http://www.geonames.de, we have:

Africa
Asia
Central America
China
Europe
India
Indo-China
Middle East
North America
South America

While you can get to most of these maps through the above website, there is no nice list of links to the maps like this. I hope they don't mind. Also, noticeably missing are the south Pacific Islands and Australia/New Zealand.

22 March 2005

News of the World. In Chinese.

Link of the day. Recommended to all who are studying Chinese. I'm not studying Chinese, but I used the handy mouse-overs to figure out that meterological experts say that the north China area has been having more and more droughts over the last 50 years. Maybe I should study Chinese.

16 March 2005

How to identify a dork from 10 paces...

A program I've always thought interesting has been Virtual Maze Book, an old program I've found that you can download from the info-mac archives. It uses a plaintext savefile, and comes with some fonts, such that you can load the save files in your favourite text editor, and change the font, so they look like the maze ("suitable for printing", the documentation says). I was kind enough to host a screenshot for you (why does mac only save screenshots as pdf?).

I've generally preferred an angband-style maze, so I cobbled together a perl script to make it into a maze that you could open up and it would look something like this. I actually am still thinking it needs to be fixed so as not to double wall everything, but it does okay for now.

So yesterday I discovered ldraw.org. Ldraw is a system and format for describing lego models. It's really simple and there are a lot of programs to model lego building, as well as exporting these models to POV-Ray for rendering. So I wrote up another script to convert my (converted) mazes to ldraw files.






These are not the finished results of my scripts, I loaded the output of the last into Mac Brick CAD and did a little camera work and exported it to POV-Ray from there.

13 March 2005

Dance Dance Revolution vs. the Tsunami

Second in a series of email reprints.


So I made it out to a video game arcade yesterday [27 Feb 2005], for the first time since I can remember when, not counting the video games in the basement of URI.

There was an event, Dance Dance Revolution vs. the Tsunami, $20 cover charge, all the video games set to free play, all proceeds go to some tsunami charity. The event was actually cancelled, because the owner lost his lease, his wife left him, and his dad died (actually only one of those caused the cancellation of the event, but he's still depressed about all three). I decided to go check out the arcade anyway, because I heard it had a lot of wierd Japanese import games.

The place actually has only one DDR machine (DDR Extreme, the green one). The whole place had less than maybe ten games. Two DrumMania machines, one GuitarFreaks, one "Pop'n'Music", one that I didn't get the name of and didn't see anyone play, but it seemed to have four nubs above head level and four nubs at, um, normal video game control level, and you had to touch the right nub at the right time with the music. And the crown jewel, the "BeatMania IIDX Red", of which there are only two in this country.

Oh and it had a Street Fighter III machine that looked like it had never been turned on. And a huge couch with a huger TV with about a dozen consoles attached to it.

All the games were set to free play, it was $1/game or $20/all you can play all day long, so we had to try them all out. DrumMania was fun, it had five fake drums on it, and you play drums. The songs come without a drum track, so you literally fill in for the drums.

Leile's review was that she'd come by and give them $20/day if they would only have music besides J-pop on the DrumMania machines.

GuitarFreaks was relatively boring, you press one of three buttons at the end of the guitar (the "frets"), and instead of strumming any strings, you pushed a lever up or down. It had wierd guitar noises it added to the music whenever you did this. GuitarFreaks had two "guitars" attached, and a DrumMania game attached, so that you could have one person playing bass,
one on guitar, and one on drums, three people playing the same song.

BeatMania, which everyone was drooling themselves silly over, did not live up to the hype. There are seven buttons (a row of three above a row of four), and a turntable, little lines go down the screen, press the appropriate button at the appropriate time. Every now and then you had to spin the record player. Somehow I was expecting a keyboard (like a piano-type
keyboard) and that you'd be able to play piano after getting good at this game, but no such luck (maybe there's another game out there?).

I never did try the DDR machine, but there are plenty of those at other arcades, and I've got StepMania+pads so I didn't really care to (and the basement of URI has a DDR Extreme machine, same songs, same thing, but only 50 cents at URI).

The arcade itself was in Woonsocket, RI, where we discovered that there is no decent place to eat within the city borders. The place is an old mill town, economically depressed beyond belief. I was actually surprised when the game place was right downtown, next to a hispanic church that was singing all sorts of songs on that Sunday night, I had expected the arcade
to be on the outskirts of beyond the zones at which strip malls live.

The place itself resembled some guy's living room with a bunch of video games. I think he was trying to run it as such. In fact, the website, www.tokyogameaction.com, is talking about turning it into some form of a membership club. That and all the 14-16 year old kids hanging out there were incredibly nice to us.

Arcade itself 10/10 but not staffed by as many cute girls as Tiffanies [arcade I used to frequent] (actually only the owner really staffs the place)

GuitarFreaks yawn 4/10

DrumMania cool 8/10, maybe 9/10

BeatMania IIDX Red yawn 5/10, extra points for the snazziness and hype, and that the seat you sit on vibrates in time with the music. (so does much of everything else in the room, but the seat is supposed to)

Pop'n'Music looked boring, didn't play it.

There you go. Unsolicited video game arcade reviews. Thought you guys might be interested if you're interested in the Bemani type games.

Link of the day

One of the things that started this expedition were lengthy emails to my friends, that could be made into blog articles. It's not the first time I've done this. So the first few articles here will be reprints of some emails. Here we go:

Might as well pass on my link of the day. I actually have two!

The first is a remake of the old Apple II game, "Robot Oddysey". It was a game set up as an adventure game where you literally have to wire and program robots to solve puzzles. It's fucking hard, and back in the day I never got past level two, and I still haven't made it past level two. It's an ancient game, and even in the remake, it's age shows. It would be awesome if someone made a modern version of this game, but the remake iscool. Bit of a learning curve but it's still worth it.

http://mywebpages.comcast.net/tomfoote3/DQ/home.htm

The other is someone released schematics on how to make laser-based DDR pads. It's works the same way as a burglar alarm (in movies, anyway) where if you break the laser, it counts as a step. The new and improved version uses LEDs because they are smaller, cheaper, work better, but unfortunately look less cool.

http://cnlohr.net/pics/padrelease/

With an imperceptably small additional bit of information here:
http://www.bemanistyle.com/forum/viewtopic.php?t=15523

And news linky of the day: Mexico City requires its cops to read at least one book a month!

http://news.bbc.co.uk/2/hi/americas/4332183.stm

Ooh, First Post!

I wanted to be cool like my friend Yeninko so here I am...

We'll see how this works out.